Danger Room Discs:
While there are several missions available in the Danger Room for you to practice, the majority of the Danger Room simulations are found on minidiscs and located in various places around the X-Mansion and other places you will travel to throughout the course of X-Men Legends. You will need to find every disc and complete it satisfactorily to obtain the Legends Challenge disc, the final test of your mutant abilities.
Each set of Danger Room challenges is divided by grade. You begin the game as a Freshman, and will have to progressively work your way through each Qualifying Exam to increase your grade. You must obtain a certain number of credits (outlined in the Course Description at the right side of the screen in the Danger Room setup mode) before taking the Qualifying Exam, and you must obtain each of the Qualifying Exam discs in the field. After satisfactory completion of the Qualifying Exam 100, you will increase in grade to Sophomore, then to Junior, Senior, X-Man, and Legend, in that order.
In addition, any items you find in the Danger Room including health and energy packs and equipment is yours to keep, along with any experience you may earn.
The missions are divided by sections. When you begin a mission, you are on Section 1, and each time your system pauses to load a new area, you will have advanced to Section 2, Section 3, and thereafter. The area name of each disc's location is included where a name is available. The discs are located, in the order you should find them, as follows:
Mission 1: Rescue Alison, Section 6: Teamwork 101
X-Mansion - Subbasement: Teamwork 102
Mission 2: HAARP Facility, Section 3 (Outer grounds): Combined Powers 101
Mission 2: HAARP Facility, Section 4 (Inner grounds): Challenge - Beast
Mission 2: HAARP Facility, Section 6 (Mess Hall): Combined Powers 102
Mission 2: HAARP Facility, Section 9 (Ice tunnels): Qualifying Exam 100
X-Mansion - Dormitories (near stairs): Protect 202
X-Mansion - Ground Floor - Nightcrawler's flashback, Section 1 (7th avenue): Defend 202
X-Mansion - Subbasement - Beast's flashback (near the main stairwell): Challenge - Cyclops
Mission 3: Morlock Tunnels, Section 4 (West Trunk Line): Focus 201
Mission 3: Morlock Tunnels, Section 7 (Filtration Reservoir, requires flight capability): Focus 202
Mission 3: Morlock Tunnels, Section 8 (Steamworks): Challenge - Rogue
Mission 4: U.S.S. Arbiter, Section 9 (Galley): Qualifying Exam 200
X-Mansion - X-Jet Hangar - Wolverine's flashback, Section 2 (Lab Support): Survival 302
X-Mansion - X-Jet Hangar - Wolverine's flashback, Section 3 (Fission Gate): Challenge - Wolverine
Mission 5: Nuke Factory, Section 1 (Primary Control Center): Assault 301
Mission 5: Nuke Factory, Section 8 (Condenser Controls): Challenge - Storm
Mission 5: Nuke Factory, Section 9 (Conversion Sequencers, requires flight capability): Assault 302
X-Mansion - Dormitories (near stairs): Challenge - Iceman
Mission 6A: The Astral Plane, Section 1 (Shadow Gallery): Challenge - Phoenix
Mission 6A: The Astral Plane, Section 2 (Chamber of Echoes): Qualifying Exam 300
Mission 6B: Return to Weapon X, Section 1 (Infusion): Sabotage 402
Mission 6B: Return to Weapon X, Section 3: Challenge - Nightcrawler
Mission 6B: Return to Weapon X, Section 4 (D Block Ruins): Focus 401
Mission 7: Morlock Tunnels, Section 3: Focus 402
Mission 7: Morlock Tunnels, Section 5 (Overflow Reservoir): Challenge - Colossus
Mission 7: Morlock Tunnels, Section 5 (Overflow Reservoir): Qualifying Exam 400
Mission 7: The Mount, Section 1: Challenge - Magma
Mission 8A: Muir Island Research Facility: Survival 501
Mission 8B: Morlock Tunnels, Section 2 (Grit Flowage): Sabotage 501
Mission 8B: Morlock Tunnels, Section 4 (Dechlorination): Challenge - Gambit
Mission 8C: New York Sentinel Riots, Section 1 (2nd Street): Survival 502
Mission 8C: New York Sentinel Riots, Section 2 (E 4th Street): Challenge - Jubilee
X-Mansion - Subbasement (Purchase from Healer at Extraction Point): Sabotage 502
Mission 9: The Astral Plane, Section 1 (Xavier Nexus): Protect 501
Mission 9: The Astral Plane, Section 2 (Xavier's Honor): Challenge - Emma Frost
Mission 10: Sentinel Factory, Section 2 (Fabrication Facility): Qualifying Exam 500
Mission 10: Sentinel Factory, Section 6 (Head Attachment): Focus 601
Mission 10: Sentinel Factory, Section 10 (Biolab Gallery): Nightmare - Wolverine
Mission 11: The Astral Plane: Nightmare - Cyclops
X-Mansion - X-Jet Hangar: Nightmare - Phoenix
Mission 12: Asteroid M, Section 2: Nightmare - Colossus
Mission 12: Asteroid M, Section 4: Challenge - Psylocke
Mission 12: Asteroid M, Section 5: Challenge - Legends
Comic Books:
You can also find various X-Men comic books scattered around the world. There is one comic available for each member of the X-Men EXCEPT for Xavier and Psylocke. Each comic you find will give a permanent stat bonus to the X-Man depicted on the cover.
Mission 1: Rescue Alison, Section 6: Wolverine (Ultimate X-Men #33)
Mission 2: HAARP Facility, Section 3 (The Bridge): Cyclops (Ultimate X-Men #30)
Mission 2: HAARP Facility, Section 8 (Satellite Ops): Iceman (Ultimate X-Men #9)
X-Mansion - Ground Floor - Nightcrawler's flashback, Section 4 (10th avenue, flight capability required): Nightcrawler (Ultimate X-Men #39)
Mission 3: Morlock Tunnels, Section 3 (East Trunk Line): Storm (Ultimate X-Men #26)
Mission 4: U.S.S. Arbiter, Section 7 (Brig): Beast (Ultimate X-Men #27)
X-Mansion - Danger Room, Alison's 2nd Test, Section 2 (Central Park): Magma (New Mutants (2nd series) #8)
Mission 5: Nuke Factory, Section 3 (Reactor Core): Jubilee (Uncanny X-Men #297)
X-Mansion - Subbasement, Brig: Rogue (X-Treme X-Men #32)
Mission 6A: The Astral Plane, Section 4 (The Lonely Dark): Emma Frost (Astonishing X-Men #2)
Mission 7: Morlock Tunnels, Section 3: Gambit (Ultimate X-Men #14)
Mission 8A: Muir Island Research Facility: Colossus (Ultimate X-Men #5)
Mission 11: The Astral Plane: Jean Grey (Ultimate X-Men #4)